![]() When you complete a level with your dinosaur it is then added to your inventory for later, but if it dies in the next level and you fail to complete it, you’re now faced with trying to beat the level with even less room for error. Now let’s talk about that other expectation: brutal difficulty. The game is quite unforgiving. Sometimes you just need to think, “Do it for her!” Suffice it to say, I was a little surprised the developers strayed so far from the theme established earlier in the game. I wasn’t more than five or six levels in when I encountered both a rocket-armed mech and a creature that looked suspiciously like a monster from Where The Wild Things Are which shot lasers (because of course it did). Unfortunately for the art direction the game seems uncommitted to the dinos and cavemen theme. If you can make it through the platforming issues the bosses are a very satisfying reward for your perseverance. ![]() The boss dinosaurs were really satisfying, they’re variable attacks were interesting and their lairs were all suited to their species, even if I’d struggle to name a dinosaur that can shoot fire. You gain a new appreciation for your scaly steeds due to their utility, but I had gripes with how if a dinosaur died in midair (they have a health bar independent of your own) you’d lose all momentum in your jump and plummet to your death. It’s worth noting that when riding a dino your health/timer ticks down slower, which gave the dinosaurs more purpose than just making you move faster. ![]() However they all had special abilities and were distinct enough that they all felt useful. Surprisingly, the dinosaurs were rather sparse with only a handful to pick from. Lets not forget the other half of the game: dinosaurs. The game itself calls to mind the SNES adventures of old, so my expectation was for something both vibrant and brutally hard. I’m happy to report I wasn’t let down, as the game itself is plenty colorful, with a few areas to explore and new enemies popping up on occasion when you enter a new biome. Seeing as it’s a platformer, I’m not going to critique the story as there’s effectively little of it. I wasn’t surprised when I caught myself humming tunes from the game long after I had turned it off. I played five or six hours of it and the biggest thing that kept popping up in my mind was has good the music was. Man, as though I needed another reason to hate prehistoric Mondays.ĭinocide is a platforming survival adventure game by AtomicTorch with some killer retro art and music. It turns out that those mountains were actually an angry dinosaur god who proceeded to kidnap my wife. I sure am glad nothing totally ominous is lurking in the background right now that would cause my underdeveloped mind to panic.” Being a caveman I like to imagine that I was thinking something along the lines of “I have food, warmth, an awesome beard and a woman I love. I’m standing on the beach with my wife as we share the warmth of a fire and admire the majestic green mountains that cover the sky behind us.
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